home *** CD-ROM | disk | FTP | other *** search
/ The Games Machine 76 / XENIATGM66.iso / Indiana Jones / Indiana Jones.exe / RESOURCE / PREVIEW.GOB / misc_pup_robot_sm.pup < prev    next >
Text File  |  1999-11-15  |  5KB  |  114 lines

  1. # Jones 3D Puppet File
  2. #
  3. # robot_sm.pup
  4. #
  5. # Puppet file for gen_ro.3do
  6. #
  7. # [MDR]
  8. #
  9. # (C) 1999 LucasArts Entertainment Company LLC.  All Rights Reserved.
  10.  
  11. #Move type        Keyframe                        Flags    Lo    Hi    Description
  12. #==============    ===============================    =======    ===    ===    ========================
  13. Mode=0                                                            # Unarmed
  14.  
  15. stand            ro_fly.key                        0x10    0    0    # Stand
  16. walk            ro_fly.key                        0x10    2    2    # Walk
  17. run                ro_fly.key                        0x10    2    2    # Run
  18. walkback        ro_fly.key                        0x10    2    2    # Walk backward
  19. strafeleft        ro_fly.key                           0x10    2    2    # Step left
  20. straferight        ro_fly.key                        0x10    2    2    # Step right
  21. turnleft        ro_fly.key                        0x10    2    2    # Turn left
  22. turnright        ro_fly.key                        0x10    2    2    # Turn right
  23. activatehigh    ro_hit.key                        0x1a    1    4    # Hit 1
  24.  
  25. fire            ro_attack.key                    0x12    1    5    # Fire 1
  26.  
  27. rising            ro_fly.key                        0x10    2    2    # Rising
  28. fallforward        ro_fly.key                        0x10    2    2    # Falling
  29.  
  30. death            ro_die.key                        0x14    5    5    # Death
  31.  
  32. #---------------------------------------------------------------------------------------
  33. Mode=1, BasedOn=0                                                # Whip drawn
  34.  
  35. #---------------------------------------------------------------------------------------
  36. Mode=2, BasedOn=0                                                # Pistol drawn
  37.  
  38. #---------------------------------------------------------------------------------------
  39. Mode=3, BasedOn=0                                                # Rifle drawn
  40.  
  41. #---------------------------------------------------------------------------------------
  42. Mode=4, BasedOn=0                                                # Shotgun drawn
  43.  
  44. #---------------------------------------------------------------------------------------
  45. Mode=5, BasedOn=0                                                # Bazooka drawn
  46.  
  47. #---------------------------------------------------------------------------------------
  48. Mode=6, BasedOn=0                                                # Grenade drawn
  49.  
  50. #---------------------------------------------------------------------------------------
  51. Mode=7    BasedOn=0                                                # Special weapon drawn
  52.  
  53. stand            ro_stand.key                    0x10    0    0    # Stand
  54. fidget            ro_idle.key                        0x30    2    2    # Fidget 1
  55. fidget2            ro_head.key                        0x30    2    2    # Fidget 2
  56. stand2walk        ro_stand_bd_fly.key                0x12    7    7    # Breakdown animation
  57. walk2stand        ro_fly_bd_stand.key                0x12    7    7    # Breakdown animation
  58.  
  59. #=======================================================================================
  60. Mode=8                                                             # Unarmed swimming
  61.  
  62. #---------------------------------------------------------------------------------------
  63. Mode=9, BasedOn=8                                                # Swim with weapon 1
  64.  
  65. #---------------------------------------------------------------------------------------
  66. Mode=10, BasedOn=8                                                # Swim with weapon 2
  67.  
  68. #---------------------------------------------------------------------------------------
  69. Mode=11, BasedOn=8                                                # Swim with weapon 3
  70.  
  71. #---------------------------------------------------------------------------------------
  72. Mode=12, BasedOn=8                                                # Swim with weapon 4
  73.  
  74. #---------------------------------------------------------------------------------------
  75. Mode=13, BasedOn=8                                                # Swim with weapon 5
  76.  
  77. #---------------------------------------------------------------------------------------
  78. Mode=14, BasedOn=8                                                # Swim with weapon 6
  79.  
  80. #---------------------------------------------------------------------------------------
  81. Mode=15, BasedOn=8                                                # Swim with weapon 7
  82.  
  83. #=======================================================================================
  84. Mode=16                                                            # Unarmed crawling
  85.  
  86. #---------------------------------------------------------------------------------------
  87. Mode=17, BasedOn=16                                                # Crawl with weapon 1
  88.  
  89. #---------------------------------------------------------------------------------------
  90. Mode=18, BasedOn=16                                                # Crawl with weapon 2
  91.  
  92. #---------------------------------------------------------------------------------------
  93. Mode=19, BasedOn=16                                                # Crawl with weapon 3
  94.  
  95. #---------------------------------------------------------------------------------------
  96. Mode=20, BasedOn=16                                                # Crawl with weapon 4
  97.  
  98. #---------------------------------------------------------------------------------------
  99. Mode=21, BasedOn=16                                                # Crawl with weapon 5
  100.  
  101. #---------------------------------------------------------------------------------------
  102. Mode=22, BasedOn=16                                                # Crawl with weapon 6
  103.  
  104. #---------------------------------------------------------------------------------------
  105. Mode=23, BasedOn=16                                                # Crawl with weapon 7
  106.  
  107. #=======================================================================================
  108. Joints
  109.  
  110. 0=12    # 0 = Head joint
  111.  
  112. #---------------------------------------------------------------------------------------
  113. end
  114.